!Puzzle version 0.53 (31-Jan-95) ================================ !Puzzle displays a fifteen tile sliding block puzzle for you to solve. To move the tiles click on a tile which is on the same row or column as the blank square - the tile will be moved towards the blank. Move the tiles until they are in order from left to right, top to bottom: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 To get a new (random) layout use the pop-up menu. The rest of this document describes how to solve the puzzle - don't read any further yet! Any puzzle of this form (a square grid of any size with one tile missing - the blank) can be solved by arranging the outer ring of tiles correctly, then arranging the next ring of tiles and so on: First: 1 2 3 4 5 ? ? 8 9 ? ? 12 13 14 11 15 Then arrange the three tiles in the middle: 1 2 3 4 5 6 7 8 9 10 12 13 14 11 15 Then shift the blank to the bottom right (move 11 up and then 15 to the left). The blank must end up in the bottom right position, but it is needed while solving the inner rings - so the initial layout of each outer ring takes one tile from an inner ring (the bottom right tile in that ring in the final arrangement) and positions it temporarily one square downwards. Finally (when the inner ring has been solved) the blank must be positioned at the bottom right of the inner ring:- T T T B (B is the Blank, T is the appropriate Tile for that position). Then, the tile below the blank is moved up, the one to the right of the new blank position moved to the left and so on until the blank is in the bottom right. Notice that, if the puzzle has an odd number of tiles along each side, the inner ring will have only one tile. The solution described in this document deals with this by solving the two inner most rings (nine tiles) specially - see below. To solve each ring get the corners into position first. Remember that that bottom right corner needs to be the tile which will be one position to the left in the final arrangment. With the fifteen tile puzzle:- 1 ? ? 4 ? ? ? ? ? ? ? ? 13 ? ? 15 Now solve each of the sides. Remember that the tile to the left of the bottom right corner comes from the ring of tiles inside the one you are currently solving. To solve a single side start at one end (it doesn't matter which) and shift tiles into the correct places until you get to the last but one tile. Put this tile in the position of the last tile and put the last tile to the inside of this one ensuring that the blank is still inside the ring which you are completing. Notice that, for the fifteen tile puzzle, the last but one tile is the first one; so you must start at this step: 1 T 2 4 T ? 3 T T ? ? T 13 T T 15 ? is any tile or blank, T is any tile, but not the blank. Now move the tile in the last but one position out (put the blank at this position), then move the tile at the last position into the last but one (2) and move the last tile into position (3). Repeat this for each side. When you get to the inner most ring with a puzzle with an even number of tiles along each edge you should find that when the blank is at the bottom right corner the other tiles are in the correct place - if not someone has tampered with the puzzle (by taking it apart) and rearranged the tiles. It is impossible to solve the puzzle in this case. !Puzzle will not do this, unless someone has tampered with the program! If the puzzle has an odd number of tiles along each edge you will eventually get to a position where you only have nine tiles left to do (the two innermost rings). Solve these by solving the left and top edges first. First get the top leftmost tile into position, then the two remaining tiles along the top - position the middle tile at the right, the rightmost tile below it, then move the blank to the middle position, move the middle tile into place and then the top rightmost tile. Now position the two remaining tiles in the left edge in the same way. At this point you will have three tiles and the blank left to position, move the blank round until all three tiles are in the correct position. !Puzzle only implements the fifteen tile puzzle. If you want to try other combinations you will either have to make your own (using cardboard and a big pair of scissors) or, if you have sufficient expertese, by altering the !Puzzle program (which is written in BASIC).